PitLane reads live race data from Assetto Corsa running on the same PC. This page covers the one-time setup and how to verify everything is working.
Requirements
- Assetto Corsa installed
- Content Manager (recommended for managing AC)
- Custom Shaders Patch (CSP) — any recent version with Lua app support
CSP is required because PitLane's data sidecar runs as a CSP Lua app inside AC. If you're using Content Manager, CSP is likely already installed.
Set your AC install path
- In PitLane, go to Settings > Preferences
- Set the AC Install Path to your Assetto Corsa installation directory
- Typical locations:
D:\SteamLibrary\steamapps\common\assettocorsaC:\Program Files (x86)\Steam\steamapps\common\assettocorsa
- Typical locations:
- Click Save
PitLane needs this path to auto-deploy its data sidecar and to serve car badges, nation flags, and car preview images to the overlays.
Sidecar auto-deployment
When PitLane starts (and whenever you change the AC install path), it automatically deploys a small Lua script to:
<your AC path>/apps/lua/PitLaneSidecar/
This script runs inside AC and sends race data to PitLane over a local connection. You don't need to manually copy any files.
The sidecar is version-tracked — if you update PitLane, the sidecar updates automatically on next launch.
Activating the sidecar in AC
The sidecar needs to be activated once inside AC:
- Launch AC and enter a session (practice, race, or online)
- Move your mouse to the right edge of the screen to open the CSP sidebar
- Find PitLaneSidecar in the list and click to activate it
- The sidecar will connect to PitLane automatically
Once activated, the sidecar stays active for all future sessions — you don't need to activate it again unless you reinstall CSP.
Joining as a spectator
For broadcast use, you'll typically join a race as a spectator:
- Offline races: Start a race with AI drivers. You control the camera, they race.
- Online races: Join a server and switch to spectator mode. PitLane works with all cars on the server.
Broadcaster settings
Under Settings > Preferences, the Broadcaster section collects options that make PitLane easier to run as a production tool.
Auto-teleport to pits at session start
When enabled, your spectator car is automatically teleported to the pits every time you join a new session. This keeps your car out of the starting grid lineup, off the track, and off the minimap during the broadcast — so viewers only see the actual racers.
- Off by default.
- Fires once per session, so you can still drive out of the pits intentionally (for example, to record B-roll or frame a shot) without getting yanked back.
- Requires the CSP Lua sidecar to be connected (same setup as everything else on this page).
You can also bind a hotkey for manual "Teleport to pits" under Settings > Hotkeys > Broadcaster if you ever want to trigger it mid-session.
Verifying data is flowing
Once AC is running with the sidecar active and PitLane is open:
- The leaderboard should populate with driver names and positions
- The minimap should show car dots moving around the track
- The program monitor should show the current camera view label
- The telemetry strip (if visible) should show live speed, gear, and pedal data for the focused car
If nothing appears, see Troubleshooting.